Simple Ways to Incorporate Technology Into Art for Kids
At first glance, technology and art seem every bit if they're on opposite sides of the spectrum. Many art teachers might resist using applied science in the art room for fearfulness information technology will replace traditional artmaking methods. Nonetheless, modes of learning are disquisitional. Steve Jobs famously said, "…engineering science alone is not enough—it'south technology married with liberal arts, married with the humanities, that yields u.s. the results that make our heart sing."
Instead of looking at technology every bit a way to replace traditional artmaking, ask yourself, "How can I use engineering science to enhance the artmaking process?" Both art and technology explore inventiveness in different ways, so allow's employ both to brand meaningful and engaging learning opportunities for our students!
If yous don't know how to start infusing engineering into your traditional artmaking methods, start slowly. Here are eight, approachable ways you lot tin combine the power of technology and art.
Digital Manipulation
First off, digital manipulation is a way to transform artwork digitally. Using a diversity of techniques and methods, artists tin alter a traditional artwork to achieve new results. We unremarkably run into this style in the course of photo manipulation. Withal, the aforementioned can exist done to a drawing or painting created by a educatee. Here are three ways y'all can transform a traditional artwork by enhancing it with technology.
one. Create a digital paint pour claiming.
Paint pouring is all the rage. Although this scientific process can achieve exciting results on its own; you can take information technology a step farther with digital manipulation. Subsequently the paint pour procedure is complete, photo the painting and challenge your students to create a new paradigm. This activity can be a lesson in creativity every bit your students play "I Spy" looking for shapes and images to spark their ideas. Any digital program that allows for digital drawing and editing can be used for this process.
2. Create watercolor and chalk backgrounds.
The next fourth dimension your students are exploring a new medium, try creating an interesting design that tin serve every bit a background piece of digital editing. Exploring with watercolor and chalk are wonderful mediums to raise digitally later. Use the traditionally made fine art to explore digital abstract art or to serve as a groundwork paradigm every bit part of a digital design.
3. Animate existing artworks.
Some other simple way to transform an artwork with technology is past bringing it to life with animation! Using bones animation techniques, students can transform any painting or drawing into a GIF blitheness in no time. Not certain how to start? Check out Art Ed PRO's Digital Animation pack made just for art teachers like you.
Blueprint Digitally to Create Traditionally
Side by side up is using technology equally a pattern tool for traditional artmaking. There's something magical most having the ability to move objects effectually on a digital cosmos to find the best composition, and information technology really speeds up the procedure. There is also power in using the undo push button when designs don't become as planned. Post-obit are three ways digital designs can be used with traditional art processes.
4. Demystify typography printmaking.
Students love the printmaking process, but the design process can be complicated for showtime-timers. Printmaking is an first-class mode to teach typography, simply students oft get dislocated most the proper mode to use text, so it doesn't print astern. Designing digitally to help compose a piece and easily flip an epitome is a bang-up solution.
5. Create custom stencils.
Stencils can be used in a variety of ways in the art room. If you've always tried to grow your stencil drove, you'll observe that they can be expensive and they aren't often what you're looking for. Digitally creating a design for stencils will speed upward the creation time by allowing students to easily replicate design elements. Students tin can turn their digital creations into stencils by cutting them themselves or using a tool like a Cricut.
6. Introduce drawing digitally.
Digital cartoon is the perfect way to introduce students to beginning cartoon techniques before using traditional cartoon materials. For case, students might have a difficult time understanding shading, value, and light sources. Instead of creating 3-D shaded forms with a pencil first, try it digitally. The process works much quicker and alleviates intimidation because if a educatee makes a mistake, they can simply "disengage." Think of digital cartoon as a sketching process for traditional cartoon methods.
Explore New Technologies
Finally, there will always exist new inventions and technologies to try out in your classrooms. As this is written, something new is being invented to take the identify of what I'm using now. Don't exist agape to try out some of the latest or newest devices in the art room. Hither are ii things you can try now.
vii. Explore three-D pens and press.
3-D press is a design focused application of STEAM within the art classroom. The three-D press procedure allows students to explore sculptural pattern using electric current technologies blended with artmaking materials. Using 3-D pens and printers, students tin take 2-D designs and transform them into 3-D creations. Try having your students create three-D printed objects for use with dirt. For instance, students can create 3-D printed tools like ceramic ribs or stamps for clay. Both of these can exist created with a 3-D printer or 3-D pen. Cheque out iii-D Printing Basics with Art Ed PRO for a step-by-stride guide.
eight. Enhance digital literacy with coding.
In the digital age, coding has become a digital literacy. It's also aiding as a way to bring more inventiveness into the digital realm. Coding tin exist an extension to almost anything you practise in the art room. Sometimes students want to tell more just a visual story. Using coding devices like a Makey Makey can bring a traditional artwork to life. Using the device, students tin can code to create an interactive experience for viewers. Students can record and create sounds to become along with any artwork or record an artist argument to tell the viewer fifty-fifty more.
Working together, art and technology can do powerful things. Instead of viewing technology as ane more thing to do in your classroom, think of it equally i more way to empower your students! If y'all're non sure where to start, try out one of these ideas!
How do you use art and technology?
What'southward your favorite thing about using technology in the art room?
Magazine manufactures and podcasts are opinions of professional education contributors and do not necessarily stand for the position of the Art of Education University (AOEU) or its bookish offerings. Contributors use terms in the fashion they are about often talked about in the telescopic of their educational experiences.
Source: https://theartofeducation.edu/2019/06/03/8-ways-to-make-art-better-using-technology/